Blueprint Sprint
A two-runner maze race. Every sheet is drawn fresh.
Amber
0 : 0
Rose
- Sheet
- 01
- Grid
- 23 × 13
- Clock
- 0:00.0
- Record
- none yet
- Blocks left
- off
Race rules
Changes take effect on the next sheet. Changing the opponent starts a new match.
Controls
| Runner | Move | Drop block |
|---|---|---|
| Amber | W A S D | E or Q |
| Rose | ↑ ← ↓ → | Enter or / |
Against the computer, arrows and Space also steer Amber. Esc pauses. On a touchscreen, the pad under the board steers Amber.
- Patrols (dashed circles) wander the halls. Touch one and you go back to the start.
- Blocks show as hatched squares in their owner's color. Nobody gets through, including you.
- Chalk trails mark where each runner has already been.