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Cartridge Shelf

Small games that play like the classics I grew up with, rebuilt from scratch for the browser. Pick one off the shelf.

A small fish attacking a reef wall that guards a glowing core
Reef Raider Chew through the reef, charge the harpoon, hit the core. Play

Yars' Revenge started life as a port of the arcade game Star Castle. Howard Scott Warshaw decided the 2600 couldn't do it justice and designed something new instead. The hero's name is Atari CEO Ray Kassar's first name spelled backward, and the shimmering neutral zone is the game's own program code drawn on screen. By Warshaw's account, it became Atari's best-selling original 2600 game.

A red-lit train coupling amber freight cars on the tracks of a dark rail yard
Switchyard Couple every car in the yard before the timetable runs out. Play
Inspired by NibblerRock-Ola · 1982Joseph Ulowetz and John Jaugilas

Nibbler was designed by Joseph Ulowetz and John Jaugilas and released by Rock-Ola in 1982. A snake eats its way around a maze, growing longer with every bite, and biting itself costs a life. It was the first video game with a nine-digit score, and in January 1984 Tim McVey played it for 44 hours over two days at the Twin Galaxies arcade in Ottumwa, Iowa, and passed a billion points.

An orange helicopter shining its searchlight on people waving from a flooded rooftop at night
High Water Lift everyone off the roofs before the river takes them. Play

Dan Gorlin built Choplifter for the Apple II in about six months, and Brøderbund published it in 1982. You fly a helicopter behind enemy lines, shoot open the barracks, land so the hostages can climb aboard, and ferry them home 16 at a time while tanks and jets hunt you. Gorlin took the idea of protecting people on the ground from Defender, and Billboard named it its computer game of the year.

A line of stampeders climbing a snowy pass, with piles of supplies at the foot and the top
Ton of Goods Haul a year's outfit over the pass and float it to Dawson. Play
Inspired by The Oregon TrailMECC · 1975Don Rawitsch, Bill Heinemann and Paul Dillenberger

Three Carleton College student teachers, Don Rawitsch, Bill Heinemann and Paul Dillenberger, wrote The Oregon Trail in about two weeks in 1971 for Rawitsch's history class in Minneapolis, where students took turns on the school's one teletype. Rawitsch rebuilt it for MECC, which put it on Minnesota's school computer network in 1975 and released the graphical Apple II version in 1985. By 2011 the series had sold more than 65 million copies.

An orange salvage tug among broken satellites and a watchdog satellite, above the city lights on the night side of the Earth
Graveyard Shift Cut dead satellites small enough to burn up. Mind the watchdogs. Play
Inspired by AsteroidsAtari · 1979Lyle Rains and Ed Logg

Lyle Rains asked Ed Logg, "Well, why don't we have a game where you shoot the rocks and blow them up?" Logg modeled the ship, its thrust, and its five buttons on Spacewar!, which he had played as a student at Berkeley, and argued for a vector monitor so players could aim precisely. Asteroids became Atari's best-selling arcade game, and demand ran so high that several hundred shipped in Lunar Lander cabinets.

A small lantern-lit skiff facing a giant moth drawn in glowing stars, beside a full moon
Lamplighter Make flares from starlight before the Great Moth wakes. Play
Inspired by SinistarWilliams Electronics · 1983Noah Falstein and Sam Dicker

Sinistar's villain doesn't exist when a level begins. Enemy workers build it piece by piece from the same crystals you mine to make bombs, and once its 20 pieces are in place it announces, "Beware, I live!" It takes 13 bombs to bring it down. Radio personality John Doremus gave it its voice, its roar was a stock recording of a gorilla, and Williams built a 49-way joystick just for the game.