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Floe Hop

Score0
Best0
Day1
Penguins
Warmth30s

How to play

  1. Out on the sea ice, the penguins' nests sit on the far shore, past a busy research station. Hop each penguin home across the ice road, then across the open water, into one of the five pebble nests at the top.
  2. Hop one square at a time with the arrow keys or W, A, S, and D. On a phone, use the four buttons under the picture, or swipe on the picture. You can press once ahead during a hop, and it will go next.
  3. The ice road carries snowmobiles, sled trains, fuel sledges, and the big snowcat. A bonk costs a penguin. The water lead has no bridge: ride the white floes and the backs of resting seals. Seals blow bubbles for a second before they dive, and the current sweeps away any penguin that misses its footing or rides off the edge.
  4. Each penguin has 30 seconds of warmth, shown in the meter. A nest that already holds a penguin, or a snowdrift between nests, bonks you. Fill all five nests to end the day; the next day's traffic and current run 12 percent faster.
  5. Scoring: 10 for each new furthest row, 50 for a penguin home, 10 for each second of warmth left, 200 for a pebble carried home, and 1,000 for filling all five nests. Step on a pebble lying on the snowbank or the road to pick it up. You start with four penguins and earn another every 10,000 points.
  6. Press P or Esc to pause and M to mute. Enter starts the game and the next day. The game pauses itself when you switch tabs.

Your best score is kept on this device.