How to play
- Raccoons emptied your winter hoard and hauled it up the ridge to the old sawmill. You are a red squirrel going up the hill to take it back, one against the horde. Nobody gets hurt: a raccoon hit by an acorn drops what it carries and scampers off, and a squirrel that gets hit is bowled over, shakes it off, and gets up with one life fewer.
- Run with the arrow keys or WASD, in eight directions. Space slings an acorn the way you face, and holding Space locks your facing so you can sidestep while you sling one way. An acorn knocks on any log, boulder, or stump and stops there. Mud slows you down, and a creek can be crossed only on its log bridge.
- X lobs a pinecone to a spot a short way ahead. It arcs over cover and bursts in a shower of scales, bowling over every raccoon within reach, including a lobber crouched behind a log and a digger down in its burrow. You start with five and can hold nine. Find more in the piles under the firs.
- Runners come down the hill and fling crabapples straight at you. Lobbers hide behind cover and lob chestnuts in a high arc, and a shadow on the ground shows where each will land. Diggers pop up out of burrows, fling, and duck back down. A barrow raccoon tears across the hill pushing a wheelbarrow: a rumble and a marker at the edge warn you, and being run over costs a life.
- Pairs of raccoons march a captured chipmunk across the hill. Bowl over both and the chipmunk goes free for 1,000 points. Runners score 100, diggers and lobbers 200, and barrows 300.
- Each stretch of the hill ends at a gate in a brush fence. Reach it and the gate swings open and a rush of raccoons pours out, with lobbers along the fence. Hold your ground until the rush is spent. The gate pays 2,000 plus 100 for every pinecone you still hold, and the next stretch begins. The hill has four stretches, then it repeats, harder. You get an extra squirrel at 10,000 points and every 30,000 after.
- Press P or Esc to pause, M to mute, and Enter to start. On a phone, use the pad and the Sling and Lob buttons. The Daily button plays a run on today's seed, and the Seed button plays the run for a code you type, so friends can climb the same hill.
Your best score is kept on this device.